Preparing the game for publication and distribution

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sumaiyakhatun26
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Joined: Sun Dec 22, 2024 8:32 am

Preparing the game for publication and distribution

Post by sumaiyakhatun26 »

Test the game to make sure it works well.
Please read the UE4 license requirements and make sure your game complies with them.
Create or sign in to your Epic Games Store account (if you plan to use this platform for publishing).
In UE4, set up project settings such as game title, icons, version, and other details that will be displayed when publishing.
Define the target platforms you want to publish your chinese overseas australia database game on (e.g. Windows, macOS, Xbox, PlayStation, etc.) and enable the corresponding modules in UE4.
Set up your game build and export for each target platform. Refer to the Unreal Engine documentation for instructions on this process, as it may vary depending on the platform you choose.
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