Generation for Real Estate Professionals

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shishir.seoexpert1
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Joined: Tue Jan 07, 2025 6:25 am

Generation for Real Estate Professionals

Post by shishir.seoexpert1 »

But information can also be "experienced". When content, videos, articles, can be static, virtual worlds have this potential to show, to offer a space where it is possible to "see" and educate oneself. Here we find the principle of gamification. During COP26, the University of Stirling developed an application that puts the user in the shoes of a head of state who has to install hydroelectric dams. Poor positioning and flooding or the destruction of biodiversity can quickly happen. This example shows the range of possibilities: putting yourself in someone's shoes to better understand their problems, but also integrating the consequences of a concrete action in society.


.. Screenshot of Power Up!, the game developed by the University of Stirling portugal phone number library Reporters without “borders” and true diversity But the potential of virtual worlds goes beyond new formats. Information will benefit from no longer being limited by physical borders, and diversity should be invited both in the audience and in the creation of content. Thus, Reporters Without Borders unveiled last year a virtual library on Minecraft that defies censorship in certain countries. Freely available in the small pixelated universe, we find articles by exiled journalists, imprisoned in their countries of origin for having wanted to reveal embezzlement.


It is also a way of fighting against disinformation. Screenshot of the Reporters Without Borders Free Library Similarly, in countries where LGBT+ people are persecuted, metaverses could offer healthier environments to allow them to access information, educate themselves, communicate with people in their situation, when they do not have caring people around them. An environment also where it will be possible for them to truly be themselves, the customization of avatars allowing them to express their originality or personality freely. Finally, it is predicted that metaverses will initially be accessible via mobile.
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