The NBA and NHL are recruiting players to form virtual versions of their real teams and have them compete online. The Covid-19 pandemic has led to the cancellation or postponement of many forms of sports that are the basis for betting, but it also represents a huge opportunity for eSports to reach this audience ,” comments Martin Bradley, Director of Technology and Entertainment Research at 2CV.
Sports players and fans have indeed been looking croatia cell phone number list for alternative ways to bet during the Covid-19 crisis. by 2CV and ProdegeMR, eSports betting revenues are expected to reach $14 billion in 2020, up from $7 billion in 2019. Indeed, the research, conducted on more than 1,000 Britons, revealed that 36% of players have bet on eSports in the last three months, including 30% in March 2020.
But online competitions do not fully compensate for the lack of sport. Bertrand Amar, founder of the specialist channel ES1, explains that online play can only be carried out within the same region, for server reasons. " We cannot have a European team play against a team from the United States because the connection quality is not sufficient for e-Sports ."
Nicolas Besombes, sociologist of e-Sports, thinks that sports fans will not instantly convert into fans of video game competitions. "It 's still a very different world (...) This can allow some to take a first step into video game competition and eSports. Will it make them a loyal audience? I'm not sure . "
According to research
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